Product Manager
Decide what to build, why, and what to cut.
intermediate · 4–6 months · 2 milestones · 8 topics
Tap a box to open it · right-click to mark done
Tap a box to open it
Full outline
Discovery, strategy, prioritisation, metrics, delivery and stakeholder management — the craft of product management without the buzzwords.
01Discovery
Solve a real problem before you build anything.
- Problem definition
Most failed products solved a problem nobody had.
- Market & competition
Context that decides whether a good product can win.
- Validation
Cheap experiments before expensive builds.
- Problem definition
02Strategy & Delivery
Turning insight into shipped software.
- Prioritisation
Saying no is the job. Frameworks make the no defensible.
- Specs & requirements
Communicating intent precisely enough to build, loosely enough to allow good engineering.
- Working with engineering
Earn trust by being decisive, available, and honest about trade-offs.
- Metrics & analytics
Define success before launch, not after.
- Stakeholders & communication
Influence without authority is the entire role.
- Prioritisation